Digital Learning at FDJ: discover in video the backstage of a success

 

In this video interview, Jérôme Pesenti, HR Project Manager for digital training, and Dora Mosalo, Head of Learning and Development at FDJ, tell us about the success of the Coorpacademy “Digilearn” platform within the leading French gambling group, and share best practices and future challenges for online training at FDJ!

 

 

What are the successes of the “Digilearn” online training at FDJ?

Dora Mosalo: Two successes. The first is obviously the implementation of this learning platform, which is known by all our employees. The second success for us is the creation of pure FDJ content. Content that is either legal or compulsory, but also cultural, about FDJ culture.

 

The 3 advantages of Digilearn, especially for learners?

Jérôme Pesenti: The first advantage of Digilearn is the ATAWAD aspect: Any Time, Any Where, Any Device. This means that the employee can connect whenever he wants, wherever he wants, on any tool (smartphone, PC or tablet).

The second advantage is speed. Indeed, we have quick course modules that use reverse pedagogy, i.e. the employee starts with the questions and if he does not know the subject, he can watch the course.

A final advantage is the gamification of the platform. The more courses employees complete, the more stars they earn and the more they are included in the company’s overall ranking. We also have battles where employees can compete on a subject and find out who is the best.

 

A key number and a good practice to remember?

Dora Mosalo: The key number is 93.

Because 93% of our employees have connected at least once to the platform.

The good practice, and we are practising it more and more, is to create FDJ content based on what exists in the Coorpacademy catalogue by mixing it with custom-made content with our experts.

 

Do the learners engage in the game?

Jérôme Pesenti: Even though gaming is our business, we are always surprised to discover the competitive side of our employees. That is to say, when we carry out challenges on the platform, we see an increase in the number of battles carried out.

 

What are the next big challenges for e-learning at FDJ?

Dora Mosalo:  This autumn, we have two major challenges. The first is to use the Coorpacademy catalogue as a prerequisite for our face-to-face training courses as part of the reengineering of these courses. This will be a much more interesting offer.

And our second challenge, as we have just done for the managerial function, will be to create courses which will allow a real progression and deepening of our training offer.

The Coorp Awards 2021 reward our clients’ outstanding initiatives and successes

As we do every year, we are presenting awards to our clients for the outstanding initiatives of 2021 in the field of lifelong learning.

 

Congratulations to Faurecia who wins the “Top Learner Score” trophy, the learner with the highest score on a Coorpacademy platform in 2020!

Congratulations to Chameli MahawalageKinga ŚcibiorGuillaume Lemonnier, David Jestaz, and to all Faurecians!

 

 

 

 


 

 

Congratulations to Square Management who won the “Highest engagement rate” award with the most questions answered on its platform on average per learner per month in 2020 in France!

Congratulations to Audrey DuvatRiquier LouisAminata CamaraMichelle Juan and all the Square teams!

 

 

 

Congratulations to JTI (Japan Tobacco International) who won the “Highest engagement rate” trophy with the most questions answered on its platform on average per learner per month in 2020 in Switzerland!

Congratulations to Luke JordanAnne-Laure GuyotMiguel Rua and all the JTI teams!

 

 

 


 

 

Congratulations to LCL who won the “Feature animation initiative” trophy, with the highest rate of engagement achieved with a dedicated animation!

Congratulations to Marjorie Choupot, Pascale FerradouKrystel Sicard Malafosse and all the LCL teams!

 

 

 

 


 

Congratulations to Capgemini for its “Outstanding achievement award” with the highest number of new connectors in 1 year!

Congratulations to the Global Learning teams Marie DupuyJolanta StepniakJaroslava BardonovaSulakshana Guha Mitra and all the Capgemini teams!

 

 

 


 

Congratulations to FDJ – La Française des Jeux who won the “Best learning CSR initiative” award with their CSR training programme launched on the platform!

Congratulations to Jérôme PesentiDora MOSALOAnne THOURET and all the FDJ teams for this award!

 

 

 


 

Finally, the “Bespoke content creation” trophy. The client who produced the most diverse and original bespoke content is… BNP Paribas Banque Privée on their MyPl@tform’ platform!

Congratulations to Françoise BerlanOumou TraoréVincent ESQUIEU and all the teams at BNP Paribas Banque Privée!

 

 


 

In 2022, keep learning!

We truly engage learners in their training

Michelin, which employs 125,000 people worldwide, uses Coorpacademy as a platform for digital acculturation for all its employees. Catharina Bot, Group Competency Manager for the IT and Digital professions (3,000 people), spoke at one of the workshops of the We Love Our Clients by Coorpacademy programme about the advantages and positioning of the platform. According to Catharina Bot, one of the main challenges of online training is to succeed in “bringing learners in and constantly renewing their interest! She gives us concrete details of the actions deployed to successfully meet this challenge.  

Q.1 : In order to acculturate employees in digital technology, what was important for you in choosing the training platform?   

The first criterion was to have content that was completely adapted to our needs, i.e. dealing with “soft skills” associated with digital and accessible in several languages. This training content also had to be available in microlearning mode, so that learners could follow independent five-minute modules on the subjects of their choice.

Another much needed requirement on our side, and one that was much appreciated by the top learners, was to have a mobile application where all the courses on the platform and its progress can be found. This will also allow us to reach the on-site manufacturing agents, who represent about half of the Michelin population.

Finally, the last element that seemed essential to us was the possibility of structuring the online learning paths to avoid the learner feeling lost in the 1700 modules offered, and wondering what to do! Hence the creation and promotion of “digital passports” (3 certifications of increasing level on digital) grouping together the courses considered as fundamental.

In short, the Digital Culture platform is just what we need!

Q.2 : Tell us about the flagship event organised annually at Michelin around digital: the Digital Week! 

Digital Week is an annual event that has already taken place twice in person, and which has been transformed into a 100% digital and remote event, due to the pandemic. The aim is to show everyone all the digital achievements made in the group, and to share with as many people as possible the vision of what the group wants to do in this area.

We had to deal with the transition of Digital Week to 100% remote, and to keep the interactive and fun side, we decided to use the platform as a tool for animation during this event.

In concrete terms, we deployed a program of challenges using the training platform. This enabled us to reach an even wider audience than the one usually involved in Digital Week. Digital should not remain the exclusive preserve of the IT and digital professions, but should permeate all levels of the organisation.

Q.3: How did you use the Digital Culture training platform at the Digital Week event?

The animations aimed to introduce the platform, engage learners, and of course, intelligently complement the other Digital Week workshops and remote presentations. Our aim during the week was to build a coherent and attractive experience to promote digital within the group.

To do this, we first selected the most relevant content and launched this challenge programme. I can think of three animations in particular. The first animation consisted in setting up and promoting a “Digital IQ test” allowing learners to assess their level of digital skills at the beginning of the week, and again at the end of the event. The second, called “Star Week”, allowed participants to obtain bonus stars to move up in the ranking. The third animation, called “Battle Week”, rewarded the participants who had launched and won the most duels (battles) on a series of questions!

As a result, we have seen a 3-4 fold increase in platform activity during the week of Digital Week and the following week.

One of the key success factors was the active collaboration with our Customer Success Manager at Coorpacademy, Catherine McKernan, who helped us to create and coordinate the animations and communication.

Q.4 : Do you have any tips and good practices to share on how to successfully engage learners?

Thanks to the modular courses and the certificates, we really engage the learners in the training. However, we do not impose anything, we rely on events, or on Coorpacademy’s communication, through personalised follow-up emails (Note: intelligent follow-up emails sent automatically by the platform according to the learner’s activity). 

Also to boost employee motivation, we offer prizes to be won (purchase vouchers) during the events and games organised on the platform. The winners are also highlighted and promoted via a dedicated Sharepoint.

Soon, we will be running an internal promotion campaign based on learners’ testimonials, following an assiduous collection, so that everyone can see what the platform can do for them and thus increase the number of people and their attendance!

Finally, another avenue that we are exploring is to offer highly specialised, tailor-made content, in response to the natural demand from the professions to have their specific training courses on this platform.

We are constantly trying to reinvent ourselves in order to develop our employees’ commitment to training day after day.

A 360° communication plan to launch a new CSR training programme

As part of our We Love Our Clients workshops, Jérôme Pesenti, HR Project Manager for digital training at FDJ, shared the best practices used to launch their CSR acculturation programme. The objective is simple: train 80% of the FDJ group’s employees in CSR in 9 months.

 

Q.1: How will you manage to reach 80% of the Group’s 2,000 employees in a few months?

The essential condition was to have a common training platform that was accessible to all of our large subsidiaries. This is the case with the Coorpacademy platform.

On the Coorpacademy platform, we have created a course of 11 CSR acculturation modules at FDJ. We chose to include modules previously created with Coorpacademy and our in-house experts, as well as a mini-series filmed with actors. The advantage is that we managed to integrate this innovative format into Coorpacademy’s, to have the same functionalities and user experience we were looking for.

Q.2 : What communication actions have you put in place to bring 2000 employees of different profiles and subsidiaries to this training programme?

We designed a 360° communication plan: we did everything we could do!

On the intranet, we published an article presenting the programme and its challenges. Newsletters were sent to all employees.

To engage learners, we need to communicate: both internally, but also through Coorpacademy emails, which have a very good opening and click rate.

In order to reach more people, we have therefore established an emailing plan in several waves to reach as many people as possible.

We are also counting on the game and the gamified aspect of the platform.  We are going to look for the gambling side of employees, because at FDJ, games are in our DNA! For a month and a half, we pushed a “CSR acculturation” challenge. To earn points, employees had to complete the entire CSR course and compete in battles. This game, where the winners are those who win the most battles, reached the most active learners (about 10%) and allowed them to anchor their knowledge by repeating the questions and answers.

Q.3 : This programme responds to the FDJ Group’s desire to accelerate its CSR shift and its sustainable transformation. How does the Group support the ambition to acculturate all employees?

 

It’s true that the entire Group is involved.

We have mobilised all our HR referents for the different populations and we are fortunate to have two official sponsors in the persons of Pierre-Marie Argouarc’h, Group Human Relations and Transformation Director, and Vincent Perrotin, Group CSR Manager.

Furthermore, the decision is official: the completion of this programme will be one of the criteria for the incentive scheme this year for all FDJ SA employees.

Q.4: What are the results to date?

At the end of June 2021, i.e. 3 months after the launch, 20% of the teams had already completed the 11 training modules. They have acquired the basic knowledge of CSR at FDJ, and we are confident that we will reach the objective of 80% of employees trained. All employees will thus have the same common base of knowledge on CSR issues within the Group.

A digital Escape Game to raise awareness of recruitment and integration of people with disabilities

SQLI, a European digital services group with 2200 employees, has been using Coorpacademy as a digital learning solution for 2 years. Within the framework of the workshops of our We Love Our Clients programme, Alexis Guillotin, Group Development and Training Manager, shared with us the backstage of the most original animation of 2020, aimed at learners and rewarded a few months ago by a Coorpacademy Award.

Q.1 : Where did the idea of offering a digital Escape Game on your online training platform come from?

We had the idea of taking advantage of the European Week for the Employment of People with Disabilities (EWPD) to raise awareness of the recruitment and integration of people with disabilities. This week took place last November and so our plans were disrupted because of the lockdown imposed at that time.

We had a double challenge. The first was to create an event for the whole group, simultaneously in several countries, several languages and which could be done at a distance!

There was also the question of the content, and how to disseminate it to raise awareness of disability. With this in mind, we chose our Coorpacademy digital learning platform Onegenius to reach all our employees. We worked on the content with the agency T by Talenteo, an agency that supports us on the subject of disability, and then, with the help of Coorpacademy, we decided to adapt it to integrate it into the Onegenius platform in order to benefit from its gamification aspect.

We had noticed the great success of a playful format among our teams: the digital Escape Game! It allows you to learn without realizing it, by solving puzzles to move to the next level! We therefore reused our existing initial content, but put it into this new format in order to raise awareness among our employees while keeping the gamification aspect.

Q.2: How did you go about setting up this Escape Game?

The Escape Game: Disability Awareness was created, translated and put online in a record time of one month. The idea was to make it clear how the five disabilities we had listed (essentially non-visible disabilities) impact the daily lives and therefore the work of the people concerned.

We decided to turn the tables: each level of the Escape Game takes the learner to a world where people with attention deficit disorder, autism or visual impairment are in the majority. It is up to the learner to adapt!

The pitch was as follows: “Travel aboard a ship in other dimensions where the disabilities you know are mostly shared. Practice with our simulation module to better understand the daily consequences of each of these disorders and diseases.”

Q.3: What communication actions did you carry out to promote this game event? Are you satisfied with the results?

We set up a very fast-paced communication campaign to ensure that as many employees as possible tried to solve the Escape Game and were effectively made aware of disability during this European week.

The first step was to send out a teaser by e-mail a week beforehand.

All the members of the CODIR participated in the promotion and were active relays.

Then, each day of the week, the learners were reminded by e-mail to invite them to travel to a new dimension, with five disabilities being covered. Finally, all the employees received a summary email containing all the stages and solutions to the riddles of this unique journey, so that everyone could finish or redo the game as they wished.

We are pleased with the results, as we observed a 280% increase in connections on the platform during the week of the animation.

And all the countries played the game! Beyond the figures, in this particular year, the Escape Game helped to unite the teams and encourage exchanges between them, as well as raising awareness about diversity and disabilities.

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